Also, becoming familiarized with the made up terms I’ll extensively use in this guide will make its reading a lot easier on you. I recommend reading these sections even if you’re already familiar with the game, as there are some important notes highlighted on bold that sum up how I played through game when writing this guide. In the following two sections of this guide I'll briefly describe several gameplay basics, useful tactics and made up terminology. Every scenario opens with a tactical mission and ends with another, so you might look at the scenario map parts as opportunities to prepare for said combat sections. Tactical missions: these are the turn-based combat sections of the game.Scenario Map parts: during these sections you'll interact with locations throughout the scenario map in order to trigger events and earn rewards (or suffer penalties).Introduction: this is the section where I'll sum up the main features of each scenario, including their overall plot and core mechanics.As these subdivisions are either quite self-explanatory or will be explained later on, I’ll only briefly describe the three main categories in which every scenario guide will be divided: This last category will also have its own subdivisions: introduction, preparation stage, setup stage, combat stage and mission reward. Each scenario guide will in turn be divided into three categories: introduction, scenario map parts and tactical missions. This game’s campaign is composed of 8 mini-campaigns called scenarios, so this guide will be splitted into 8 scenario guides as well. I’ve created this guide to share the knowledge I’ve acquired after pouring over 100 hours into this game with anyone struggling through the campaign or seeking the most effective way to clear every scenario.
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